Quote:
Originally Posted by Tollund
That's not quickhosting, that force hosting without any sanity checks on the inputs.
|
Quite true. But we are writing this as we go.
The incident would have been handled automatically by direct connect. I never appreciated how many checks and balances Johan as written into the direct-server.
Or it could have been caught by a pbem game where each turn is manually processed by someone.
But trying to write a script to cover everything is "fun". So far Ive had to add checks for
A) corrupted .2h files (badly attached)
B) enough .2h files
C) no .2h files from previous turn hosting
D) matching serials
E) .2h being sent in that doesnt match the present turn
And now apparently turn files being sent for other games than this one.
And there are still 3 other requests for checks which have turned out to be more complicated than they seem worth.
Gandalf Parker