Quote:
Originally Posted by Tollund
Quote:
Originally Posted by Gandalf Parker
The incident would have been handled automatically by direct connect. I never appreciated how many checks and balances Johan as written into the direct-server.
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Checks and balances? That's basic programming! It would be utterly incompetent to assume that you should start hosting simply because you have the proper number of turn files without checking to make sure that all those turn files are both for every nation and that they aren't corrupted.
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Heehee. Of COURSE it is.

And manual processing of each hosting is probably best if you should ever decide to host a game yourself.
Care to let me in on what the next hangup will be before we receive one? That way I can start writing it in ahead of time.
Also, checks would not necessarily have fixed it anyway. What should be done with a check? How tyrranical should deleting a players sent file be? Whose responsibility is it to fix player errors? The server? the person running the game? the Team Captain? the player themself? If I were all of the above then of course things would probably simpler.