Re: Nations under CBM 1.6
4-5 hunters are an early game army,producable EVERY turn way before the end of year 1.They stomp indies and PD alike with no losses.
Building like 8+ per turn would indeed be putting all eggs in 1 basket.So cap only doesnt hurt here.Gold is for Forts and Mages.
Its obvious that e.g. E9N4 hunters are much more durable than unblessed ones.In turn they are much better for early expansion and early wars vs humans than the normal spiders,u prefer to use.
I pay for it with an imprisoned Pretender and odd magic paths for machaka.
Its a matter of preference,really.
Personally i think no other strat with Machaka can match the early game they got with blessed hunters now.Its not even close.
Thats why i like it.
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