I was thinking of the in-story excuse (thanks; that's as good a reason as any and I implemented it), but now that I've finally gotten to trying to implement the Mantle restriction, I've bumped into some problems.
Here's how I have it right now; there's two files, the standard Klakar beacon one and a new mantle_klak file.
Quote:
Originally Posted by mantle_klak
FLAG always
CONDITION 0
TYPE encounter
STR0 klakar
END CONDITION
CONDITION 1
TYPE haveitem
STR0 mantle
END CONDITION
CONDITION 2
TYPE friendly
STR0 klakar
END CONDITION
PAGE 0
REQ0 0
REQ1 1
REQ2 2
ACTN popup endquest
MUSC music/vidcast.ogg
GFXP races/klakar.jpg 0
TITL Klakar Vidcast
TEXT So, Babulon returns. Under the terms of the treaty you forced upon us eons ago, our oath of inadequacy is finished. The honorable services of the exalted Klakar need not be freely given away any longer. As for you, deceiver of our race, never plague our space again.
REMV dv_klakbeacon
ENMY klakar
FLET klakar 0 attack klakar
END PAGE
|
Quote:
Originally Posted by Klakar Beacon
FLAG always
CONDITION 0
TYPE encounter
STR0 klakar
END CONDITION
CONDITION 1
TYPE noitem
STR0 mantle
END CONDITION
PAGE 0
REQ0 0
REQ1 1
ACTN popup endquest trade
MUSC music/vidcast.ogg
GFXP races/klakar.jpg 0
TITL Klakar Vidcast
TEXT We, the exalted Klakar, wish to parley with your humble race. We offer worthy goods and services in trade for technology, artifacts and lifeforms. To summon us at any time utilize our trade beacon.
ITEM dv_klakbeacon
END PAGE
|
The only problem with this is that when I make first contact with the Klakar, after acquiring the Mantle, they...do nothing. I don't get the beacon, but I don't get any response or hostility either.
Haven't tested getting the Mantle after making first contact.
The Mantle item has been configured so that you can't sell it.