Re: Devnull Mod Gold: updates and discussion
If possible, maybe institute a weapon that will balance the shields?
A weapon that does some kind of percentage based on ship hull, maybe?
IE:
Dreadnought 1000kt has 750 Shields
Escort 150kt has 300 shields
A weapon is fired at the two ships that deals damage half of the hull size.
Dreadnought takes 500, and left with 250 shields
Escort takes 150 and left with 150 shields
And the escort survives longer than the dreadnought.
... if it could be done...
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