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.com.unity Forums - View Single Post - MP Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
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Old January 9th, 2010, 12:30 AM
Squirrelloid Squirrelloid is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Quote:
Originally Posted by Gandalf Parker View Post
It might also not be on the bug list because some people have years of experience with Johan and Kristoffer. Some things are "it works the way I have it working". And pushing the opinion that its bugged is not productive. In fact, quite the opposite. On the other hand, making it a wishlist item and requesting a change has been known to be effective.

But its probably moot anyway with the new project they are working on so continue as you wish.
What do you subscribe to, the Nelson School of computer programming? (You found the 'screw you' feature, HA HA!) In what world is the described behavior 'intended' or 'acceptable'?

I'm sorry, I really don't understand the 'its not a bug' camp. I accept shoddy UI despite it being for a game that costs quite a bit of money despite its age, but this type of program behavior should be considered unacceptable in a commercial product. But this is not just bad UI - bad UI is it being unintuitive on how to get the program to perform a particular action; it is not being misled that you've performed a specific action when in reality something totally different and unannounced had occurred.

Proper behavior in this case would just to stop you from sending a 21st message. Period. Anything else is a bug.
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