Quote:
Originally Posted by Imp
Saw this & sounded like fun so thought I would try but dont know if I should thank or curse you, make the fort did you say not sure about that with my start. First shore battery most guns decided to ignore closer ships & fire on distant one routing it. Then an ATG decided it was fair game to so my HQ went to the bottom on turn 2 thats what I call a good start 
Like you say probably infinetly replayable with so many variables due to every type of unit.
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Almost lost my HQ on the first turn also, Guess i got lucky, boat was badly damaged so ran it ashore and offloaded HQ.
I had planned to rescue later with a LC but decided they were better off shipwrecked but still alive.
Things improve when reinforcements start to arrive if you can keep those paras alive thru the hosing they'll surely get, pop smoke asap as you will need them desperately later.
