Re: Conceptual Balance Mod 1.6
I would rise up a tabu on the table.
Flaming Arrows.
Been looking at the different percieved weak nations, and they all seem to have one commong thing: They would benefit a lot from a more easier to cast Flaming Arrows.
There must however be something I am missing, ie some of the super strong nations would reap the benefits even more. But as I am the simpleton that I am, I just can't figure out which nations that would be.
So, if I may ask, why was Flaming Arrows originally made so hard to cast in CBM? Is that reason still valid now, with the changes CBM has gone through in the different versions?
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