Re: Nations under CBM 1.6
Well, no one forces you to play them as a bless nation. It is unfortunate that KO chose a rather bizarre sacred unit for man. (Seriously, where did heavily armored magical men come from?) I would have figured them for a sacred cavalry nation based on the theme.
But lets face it, if you're not playing Man as just another EN bless nation, you're playing them as just another archer nation. They don't really have much worthwhile to set themselves apart, especially since their magery is basically 'like Eriu, but with more suck'. And we already know how well that worked out for Eriu...
|