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Old July 30th, 2003, 11:09 PM
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Rollo Rollo is offline
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Default Re: Devnull Mod Gold: updates and discussion

Quote:
Originally posted by Cirvol:
whats considered to be 'unbalanced' currently in terms of racial special techs?

i notice that some 'extra special' stuff comes up when you combine 2 of the big ones...

like org + relig
or psy + tempo
etc etc

what is everyones opinion on the balance?
Heh, I am not entirely sure myself here. I don't know if there has been enough playtesting for the combo techs. So far none has come forward and say: "Hey, this is too strong!"

Some of the combo techs are probably weaker or not so interesting as others. Personally I would be interested in a small PBW game where every player has to take at least two racial traits and get some feedback that way.

On overall balance I think DNM is a lot better balanced then SE4 standard. In fact when you look at the issues in the balance thread, most of them have been adressed in this mod.

Rollo
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Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
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