Re: Devnull Mod Gold: updates and discussion
The cuppa had over 100+ planets far into the game, but never progressed in the tech, I don't know what happened but they should have been further along then they were, at the time of surrender they had 30 planets and most were resource rich and plenty of expansion room on the planets....
yep, I did have concerns on the Sonne with my lst game, however, this one is very different for them, the cuppa are basically the same as in my lst game.
The lst game I played I didn't use an FQM, I think that makes the difference as it allows the AI players to increase strength and expansion as they have more worlds to colonize and or to build with the astroid systems which in turn makes them tougher, (don't forget to let them build monitors and super monitors )....
Just some ideas Mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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