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Old January 20th, 2010, 02:53 PM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Hurray for Gandalf! I now have direct server control via e-mail and can implement delays and force host myself. So no need to bug him. Let us give him thanks in the above post. He is working on other commands/controls for this and or future games.

And now I perceive that is time for another installment of the Thread Bumper Interview series:

"Recently, I had a chance to sit down with the legendary DrPraetorious, veteran Captain of the mighty Deva's Darlings. The Dr. was kind enough to take some time from his busy killing spree to answer a few questions for us."

"Q: Doctor, the Deva's are clearly a powerful team with strong nations helmed by experienced and skillful players. Perhaps because of this, and for other reasons, there are some including your arch rivals (ACGHHS), who say that the Deva's are evil and must destroyed at all costs lest they corrupt the world entire. What do you have to say about this? Also, can you tell us what this 'slay-o-matic' thing is?

"A: I'm merely notorious, not legendary. Team ACHOO view us as their primary rivals, so their opinions are hardly unbiased. I say that ACHOO is much closer to a tartarian factory than we are, and need to be killed before they can launch it. That said, neither the Mysterious nor Blessed Ones should do anything that isn't to their own advantage. Everyone still has a chance to win. But hitting the most immediate threat (us) so that the long term threat (team ACHOO) can build Tarts without being challenged is exactly the wrong way to do things. Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise."

"Q: Have you found the position of team Captain difficult or challenging in any way? And if so how?"

"A: It's more work, certainly. The players on my team have really risen to the occasion, they're playing very well with excellent flexibility and teamwork. If we're doing well, the credit goes to them. If you've got a good team, being a captain isn't that hard, really, although you have to play well enough yourself to be taken seriously. I think I'm playing better this game than I usually do, with that extra motivation."

"Q: On a scale of 1-10, (10 being most likely) how likely do you rate your team's chances at winning?"

"A: 10! Seriously? Less than 50%, but more than 25%. 4? It's hard enough to predict the future, harder still when your prediction might change the outcome."
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