Re: MA TC Fortune Teller Unit Ability
I tried this code:
#custommagic 128 50
#custommagic 128 50
#custommagic 128 50
#custommagic 128 50
It works as expected. Displays as 4 50% chances of fire, out of 10 recruits 6 had 2F, 1 had 4F, 3 had 3F.
So perhaps it has been fixed since you tried. Or more likely there was something strange about your code.
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