That's weird... it's like the game treated your high magus as the commander for the southwest golem (and it dissolved when he left the field) and the sidhe lord as the commander for the northwest one. Not sure who the eastern one was apparently tied to. They all had lower than 100 fatigue and could move just fine, but didn't move or cast a spell.
With some searching I believe that this is what you ran into:
http://forum.shrapnelgames.com/showt...out#post643940
Quote:
mindless units can't retreat, and are eliminated if they should have retreated. It's in the manual somewhere.
mostly the issue just comes up w/ Golem SCs
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So apparently the mindless units can't retreat, but they also can't attack if the army is in the auto-rout state. As for why they disappeared in the order they did... not sure. I feel for you though... it sucks to find out about a bug by losing 90S worth of golems and about 70S+30 other gems worth of items (that's assuming you used hammers for the items).