Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
I think it punishes a few highly useful units, actually.
Heavy Cavalry/Knights are good if the AI has a production bonus (it doesn't spend that much money on them anyway), and barbarians are good for a number of applications in the early game.
But it prevents the AI from buying huge numbers of wolf tribe warriors and medium infantry and suchnot, definitely an improvement there.
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