Re: Remaining issues
It was troop transport Tomgs.
Troop transport uses capture planet strategy. While reading DefaultStrategies.txt I checked that strategy and found an error in it. Its primary movement strategy is drop troops, and secondary is optimal firing range. Since AI troop transports don't have any weapons on them they behave just like you described. You can easily fix this just by changing their secondary movement strategy to "Don't get hurt".
Btw. the DefaultStrategies.txt file is located in DATA folder.
[This message has been edited by Daynarr (edited 22 December 2000).]
[This message has been edited by Daynarr (edited 22 December 2000).]
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