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Old January 25th, 2010, 12:33 PM

Ink Ink is offline
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Default Re: Trading commanders, exploit or not?

outside of conspiring with another player, I don't think either of those are exploits. If you go to _genuine_ battle with another player and have the Ankh and purposefully cast a spell to suicide your mages, so what? Any spell will probably be battlefield wide and something to which undead are immune (like Foul Vapors); as such is it simply a viable strategy for winning a battle too.

I in fact recall one GLORIOUS battle between me as LA Agartha and another player who was LA Pyth. Pyth was attacking me with overwhelming forces of Hydras, Elemental Royalty, and summoned creatures. I knew that Foul Vapors would also be cast. I took all the mages and troops I had into battle, and cast Life After Death, Heat from Hell, and Rigor Mortis. The reincarnated troops meant the Hydras had to mow twice as long (giving more time for fatigue to wear at them). The LAD also protected the mages, simply turning them into undeads as they fell to Foul Vapors and fatigue. In the end, all my troops died and almost all my mages fled, but two or three were passed out from fatigue and say stayed on the field. Fortunately, by that time every Hydra, mage, elemental, and summoned creature of Pyth's were also passed out, so the two sides just sat there, approaching death from fatigue. I literally had three soulless mages facing down an armada of Hydras and Elemental Royalty! Pyth autorouted. However, I had flown in an SC to the province they moved from (knowing this all would happen), that province was taken and so in the autorout, they all autodied. After the battle, all those mages remained as soulless mages (I had about 15 of them or something).

So, was that an exploit? or just a winning strategy?
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