Re: Trading commanders, exploit or not?
I think that was the point. Some of these will be considered just part of the game. And others would be considered exploits. Its all a sliding scale of how much or how little it is. Where on the scale is your "cross the line" mark?
But, for a collection of different sets of "game rules" that people can point to we would first need a list of acceptable/not items that cover the full range from gentlemans game of fun to cutthroat no-holds-barred. This is one of the most complete lists Ive seen.
Before deliberating it, can we expand on it? Does anyone have any others that have ever been "declared uncool tactics that should not be allowed"? whether you agreed or not. Just the fact that it made someone whine is enough.
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