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Originally Posted by Squirrelloid
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Originally Posted by vfb
In that case, does anyone else besides me think that the Shadow Priests (U3092) are just a tad OP?
Can we at least get rid of their #onebattlespell "Darkness"?
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If I take on maintaining the mod, I will certainly look into this. I hadn't gotten around to looking at all the possible recruitable commanders yet...
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About the "Deep Sea" thing: all "Deep Sea" on maps has both the "Sea" and "Deep Sea" bits set. So any site that can appear in a Sea can also appear in a Deep Sea.
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Really? So you can't have sites that are sea only? Because some of them (eg, collapsed lighthouse) are certainly appropriate as sea only...
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If you use the game's map editor, setting a province to Deep Sea also makes it a Sea. If you manually set the terrain type to "Deep Sea only" in the map file by giving it a 2048 terrain type, it will be a Deep Sea without also being Sea, but only land-based units will be able to enter it: it won't be a water province as far as the game's concerned.
So there's no way to keep your collapsed lighthouse out of a Deep Sea province.