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Old January 29th, 2010, 04:02 AM
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Jarkko Jarkko is offline
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Default Re: Trading commanders, exploit or not?

Quote:
Originally Posted by Micah View Post
Stealth raiding on an opponent's lands IS supported though. Likewise, mages in the back can sometimes be massacred by flying or fast cavalry units.
But aren't you basically claiming such attacks too should be considered exploits? If I send a sneaky army to attack your mages, but you wipe them out while burning your gems, you would cry foul game?

I don't think you want to claim any attack which fails but that burned your gems to be exploits, do you? If you don't, then where is the line? Who decides which attack are legitimate and which ones are not? I've seen Ghost Riders wipe massive armies (mostly because the opponent mages nuked their own troops which resulted in a rout), but should using Ghost Riders be always considered foul play if they do not wipe the army? What guerrilla attacks would be legitimate, should all remote spells that target an army be exploits?

Is using assassins an exploit? How many times have I, and I bet you too, used assassins from inside a besieged fort to attempt assassination as the last desperate move; but if the target is a mage and has scripted spells that burn gems, wouldn't that too be an exploit?

What about fires from afar or seeking arrow spam, they can kill many mages with lots of gems, isn't that an exploit too?


I am sorry, but I do not agree with your view.
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