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Old January 30th, 2010, 05:09 AM
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Burnsaber Burnsaber is offline
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Default Re: Warhammer Dwarfs, version 0.81 - First quickfix!

Quote:
Originally Posted by Digress View Post
The Skaven would have won through eventually, in my unbiased opinion.
Yeah, Skaven are very well equipped to deal with Dwarfs (lot's of poison). This is quite nice thematically speaking since they are arch enemies in the Warhammer universe.

Quote:
Originally Posted by Digress View Post
The 40 protection Runic Ward shields on the Runeguards seems too high - maybe they should have some cold resistance added and the shield dialed down.
Quote:
Originally Posted by rdonj View Post
Reducing the protection of the runic ward is probably not completely unwarranted... 40 is an awful lot of protection for a shield.
I'll keep the Ward as 40 prot, it's supposed to be a great magical force field instead of a real shield (see how Daemon Slayers and the pretenders have it without any visible shields). It's was a mistake to give it to Runeguards. I'll change it for next version by changing their shield to basic dwarf shield and reducing their enc to 1 (to keep it in the level it is now). They'll lose 1 def in the process, but I think that the minor nerf is warranted.

Quote:
Originally Posted by Digress View Post
Maybe the troll slayers and giant slayers should be low level summons rather than out of the box trample counters. Forcing the player to do some research if they find they have elephants etc. as neighbours.
Quote:
Originally Posted by rdonj View Post
However I disagree with making slayers unrecruitable. Dwarf armies are so ridiculously slow to build, they need to have a pretty good trample counter available or they are completely screwed. Dwarven magic being what it is, forcing them to have to have strong research out of the gate would be pretty harsh.
It also should be noted how fragile the slayers really are, so they are easily countered in return. 40 gold unit that dies/gets crippled to 1-2 shortbow hits? You can also easily target them by "fire largest" command (they have more hp than most dwarf units). Also, one easy way to target them is to make your mages cast some non-ap/an combat spells (Vine Arrow, Blade Wind, Magma Bolts, Cold blasts,.. etc). The mage AI will use those spells against slayers because they deal more damage to them than the armored line units.

Also, ditto on the research issue.
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