Sorry about this, but I've been thinking it over and it would have been better to only increase the resource cost on non-recruitable units, not the gold cost. Since we don't have AI nations in this game there's no need to worry about the AI still recruiting those units, and I don't want to risk a random event increasing someone's upkeep cost by thousands of gold.
So, please replace your mod with the version attached to this post. But I don't think there's a need to resubmit pretenders.
Belac, hopefully you didn't upload previous fix to the llamaserver yet. Please use this one.
And, the link for the first post:
http://forum.shrapnelgames.com/showp...1&postcount=65