Re: Type priorities
I wish you could give a ship other orders than what to attack. How do you tell a ship to escort and protect a carrier? Put it in a fleet with 'don't get hurt' orders and the carrier as the leader? Or how do you tell a ship to avoid planets while chasing unarmed transports and colony ships. You can create a targetting scheme for smaller ships to hunt down the unarmed 'infrastructure' ships while your main fleet duels with the planet but the little ships will follow the orders blindly and plunge right in after a transport instead of skirting around the planet...
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