Re: Conceptual Balance Mod 1.6
KO and JK, the guys who made dom3, haven't really focused on balance. They have said as much themselves. The balance changes they have made have been very limited, the most notable ones being some nerfs to Hinnom, changing the cost of jaguar warriors and changing costs/cap restrictions for van and helheim. Each of these has really only been after many, many threads complaining about these units.
It's kinda cute that you think that way though. It must be balanced because it's had lots of patches. Heehee.
You say 'maybe I'm missing tactics somewhere' but judging from your posts I'd say you have only a beginner's grasp of dom3, which has a huge learning curve. You're missing a /huge/ amount currently.
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