Re: Bug or Feature: Multiple Ship Training Facilities
well, a faster solution is to import a vaccuum 'breathing' race and build two training facs and a spaceyard on each moon and planet. then you can crank out the ships, and have them trained on sight.
with regards to training though, if you want to see how well untrained troops fair, look at the russians vs. anyone in history. the only thing that kept the place soverign was their winter weather, even though they have some of the best scientists the world has ever seen.
and to quote someone else, "The British kept Quebec because the American forces were a largely untrained mob"
proper training is paramount to victory, what do you think would have happened to the causualty rate on American bomber flights circa WWII if the crews had not spent several weeks learning how to use the machineguns, compensate for recoil and lead their targets?
but if you dont like how experience affects combat performance, then change it in settings.txt
as far as giving psychics a higher training ability from their facilities, i dont think it can be done, judging by the settings file.
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(with apologies to H.P.L.)
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