Re: Survivor, a discussion on a MP game concept
I like the arena idea. Arena needs a reason to exist. But isn't it too random? I'm in a few games in turn 30+ with no calls to the arena yet. If the frequency can be upped that might work.
If not, there are lots of categories to base it on. If the game admin is not a player, why not have him roll a random die for immunity based on the leader in in the following catgories:
1)Province count
2)Dominion
3)Army size
4)Research
5)#of caps held
6)arena champ (if any)
Random roll made one turn before voting, so nobody knows until then who might get immunity.
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