Re: MP Game: How bad is too bad?
Well, I played MA Abysia (as it's called now) with F9 Moloch, spamming mostly sacreds for the first 20 or so turns and only a few mages. I think it's hard to screw early game that badly with such setup, but only luck (in the form of library site) and a lot of advice from Mict gave me the chance to do something meaningful after that.
On the other hand, I think I never saw the situation you describe (when someone makes bad decisions over and over without trying to improve). It's different matter.
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