View Single Post
  #520  
Old February 10th, 2010, 12:58 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Conceptual Balance Mod 1.6

Quote:
Originally Posted by Sombre View Post
You also don't necessarily need to survive a hit - you can try and make sure you hit first via flight, quickness, high AP thug etc. With high strength and a hero blade, you shouldn't need to hit more than once.
And regarding other comments: Yes, sure. If you can avoid being hit, don't you think the adon can, too? One in three will cast luck to begin with. Others will wear 2 bracers of protection for +4 defense, etc. If you can build a hero's blade, what kind of + defense gear do you think they can build (should mention their forge bonus mages here)? That weapon isn't a worthwhile counter in my opinion, because when the adonim are an issue (from turn 2), most nations have absolutely nothing to put in front. Last time I tested a CBM1.6 Ashdod vs. Mictlan, Ashdod just walked over Mictlan. Vanheim might be able to kit a van with a hero's blade, but I can't see any other MA nation that could do something (well, maybe Eriu actually).
I'd rather nerf adonim into a (level 0?) summon with a cost such that they can't get out before a few turns than hope that hero's blades will make a difference against them.
Reply With Quote