Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
.com.unity Forums - View Single Post - Mod Conceptual Balance Mod 1.6
View Single Post
  #1  
Old February 11th, 2010, 02:18 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Conceptual Balance Mod 1.6

Quote:
Originally Posted by Festin View Post
Are there any good reasons to _not_ increase the gem cost of Tartarian Gate? Because I fail to understand why this was not done a long time ago. It would be very nice to have some diversity in the endgame (which is the most boring part of a game as it is, in my opinion).
I'm of two minds on this. On the one hand, tarts are really good at 12d and 15n for the GoR. And I'd really like to see GoR at 5n so you can use it a little more frivolously without shooting yourself in the foot.

On the other hand, increasing their gem cost isn't going to do much to change the ideal endgame, because there are no options that compete with tarts in terms of performance. So all you do is raise the bar to be able to play the endgame, making Well of Misery even more essential to winning, etc...

Basically, tarts need a non-unique alternative that is competitively good in terms of performance. Preferably one that involves one of N,W,F to summon. This would make balancing tarts much easier, and diversify end-game strategies.
Reply With Quote