Re: Tophats - The Gentleman's Game
While a cost increase may be warranted, I think its a nice design feature that a non-mage can be battle changing. Mages already are battle-changing, why can't other commanders be? Strenuously object to reducing the freespawn to being unmounted.
(Also, its not like those freespawn are overly useful since they can't be scripted. So if you're actually depending on them to do something, no clever scripting for you).
Edit: Indie mounted commanders are really overpriced anyway. So they're hardly a good measure of appropriate cost. And we're talking a single KotR, right? ... Seriously, might be effective against 2 PD or something, but its not going to take much out on its own.
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