Re: Misfortune 3 Death 3 scale
My math sucks. Doesnt 10% equal 1 in 10 chance? And 5% 1 in 20 chance? How many games would I have to play to have that happen? Isnt that the definition of "high probability"? If Im looking for a game variant to play around with then having it be playable in 9 out of 10 games seems ok. Especially for something that will happen quickly if at all so that I can just start another (in solo play). Even in MP if its usable with other options and can be a surprise tactic then having it work or fail soon in the game would be a plus so that you can move on to another game.
And as an example Im not sure that indie seige is a good example for these. Both carrion and maenad can eventually break free of an indie siege. Especially since both those gods are fairly helpful in such a combat. Still not preferable, but playable.
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