Re: Cinggis Qayan, Wrath of the Khans
Preliminary balance suggestions:
troops:
Be careful with those greatbows. I don't really have a precise suggestion on their balance.
Qayan infantry are actually pretty good for what you pay. Might not be thematic
Vanguards are wierd right now. 3 attacks per round, one at 6 and another at 4? Does this mean they can ever hit with the light lance charge? I don't know, but I'd suggest taking another look at their weapons. If you are committed to stealth that is fine, but raise the cost to 25 at least if you keep the stealth. Perhaps take off the light lance completely?
Same issue with light cavalry
regular cavalry seems alright, as do mounted women and heavy cavalry....
Honor guard would be okay if they were cap only....otherwise I fear the nation will be dominated by a bless.
Vessels are pretty balanced. Perhaps they should be the only cavalry with stealth?
Summons:
Death worms: too cheap....i would make it one effect for 4 gems instead.....death worms seem pretty awesome. That way with N2 you can get two for 4 still.....3 for 4 is too cheap.
Yetis: i like this summon...cost feels right for a small raiding troop
Sky Spirits: Strong, but a major focus so keep as is
Call of the Mastodon: hmm...feels a little too good...one N2 mage with 5 gems can summon up a lot of mammaths.....then again, N gems are competing with death worms.
Chosen of Tengri: The biggy....immortality makes this summon way way way too cheap. I would say 50A or 45A is probably a more reasonable price....summoning one of these guys should be a huge investment.
Mages:
I like the randomness theme, but....costs need to go up, and research down.
Servant of Tengri: raise cost to 70 or 75
Odqan: fine as is
Servant of Elrik: fine as is
Servant of Bay-ulgen: probably lower research by one, or raise cost to 200
Manzane-Gurme-Toodei: fine as is
Gazar Ej: lower research by one...otherwise these are excellent researchers AND battlemages....
Servant of Ot: fine as is
Priestess of Tengri: raise cost to 250-270....too cheap for a mage with the chance to get 4A or 4S, even though they are cap only humans with no special qualities....
Vessel Priestess: fine as is....niche unit
Priest of Bay-Ulgen: seems too expensive...I would always get a priestess of Tungri instead.
I'll play around with it a bit more.....let you know if anything else seems off. I would really like to play this nation in MP.....I will keep an eye out for a mod nation game.
Once again....great job with the mod!
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