Trumanator
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FYI if you have a lot of weapons on a unit don't forget to give it some ambidextrous skill or make some of the attacks #bonus. Otherwise you end up with a bunch of stuff at very low att skills.
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Thanks Murphy Brown, oops, I mean Trumanator.

I actually deduced this before playtesting, but thanks for the great info (seriously!). I only made the bows #bonus though (Mongols children, boys and girls, learned to use the bow to hunt from the time they could draw one [a still lighter version, for children only], learned to use a bow for war from their early teens, and no Mongol would ever leave home without at least one bow. And I would like to give all the mages and the foot unit one to represent this (though this is probably not a good idea, and I never implemented it). I only gave #ambidextrous 2 to the commanders and one sacred, does anyone feel the troops should have it too? Or maybe make the sabre #bonus instead of giving them ambidextrous? Ambidextrous is thematic, historically (that word again!) any warrior culture that didn't rely on tight formations like the greeks, romans, chinese, persians, etc,was trained to fight with both hands equally well with any weapon (including switching bow hands for horse-cultures). Suggestions?
Thanks Trumanator
Globu, again!
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If that's the only thing, and it's otherwise usable, that's quite easy to change. Let me know if it is, and I can switch hair (and clothing) color schemes. Can also change the staff and other stuff like that. No prob either way.
EDIT: Oh! I just looked again. It's not so clear, but that's not hair -- it's a headdress. (For the source image, look up Brigade Models's Arianrod of the Obsidian Spear from the Celtos range of miniatures. Here's one image, though I used another one as the source image.)
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Hmm, it does look like hair to me. I like it, and if you change it so that it looks like black hair, or more clearly (to me, it really is subjective) like a hairband, I will make one of the mages a female with a pike or #newweapon (Spear of Justice?). Suggestions? (The only reason I wouldn't use her for the Priestess of Tengri, is that I consider her a more traditional caster... but if some people think that it would be good for the priestess, it's fine with me. Maybe use her for Servant of Manzan?) BTW, that is a cool mini from a company I hadn't heard of, and you did a pretty good job of making a dominions conversion.
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I had no idea about the Mongolian bows -- that's pretty amazing.
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Recurves were amazing, and played a huge role in Hunnic, Mongol, Turkic, and Persian dominancy. (In many of these cases, bad leadership did what opposing armies could not... stop the might of mounted archers!)
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I was thinking actually about EA Hinnom's Great Bows (range 45, dmg 15 flat) rather than the Gileadite Bows (range 50, dmg 17 flat). Given that it's pretty difficult for size-2 units to top size-4 giants holding enormous bows, I think placing it somewhere inbetween the Long Bow (range 40, dmg 13 flat) and the Great Bow and giving it a precision bonus would still make it incredibly impressive, without impinging on the special/magical nature of the Longbow of Accuracy.
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Sorry, I thought that EA Hinnom had the same bow in the different eras; and that the greatbow was on a unit I, heretofore, had never seen. My Hinnom-mania ended after six long SP games (two on 400+ glory map), six victories and the realization that Hinnom really does *EAT EVERYTHING!* My thought was that a giant holding the equivalent of a long bow, would still be inferior to the Mongol-style recurve, but I am not *always* correct.

I really want to keep them #armorpiercing, or I, for one, would never recruit them over a mounted archer. Side note: The three primary bows I can recall being known as a greatbow are the English longbow, the Japanese mounted longbow, and the African footbow (which was larger than a longbow, braced with the feet while laying on the back, drew back with both hands, fired the equivalent of a javelin (although it was still an *arrow* with flights), had the power of a crossbow, and was the equivalent of a siege weapon in most parts of southern Africa (and other parts, I believe). Interestingly (or not), my house mod for machaka incorporates these on a #newmonster; I also created guys with throwing irons (large, crude, vaguely blade-shaped, generally unsharpened, heavy pieces of iron that were deadly effective at close range).
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By the way, I claim no special knowledge here (no vet or anything -- I play SP only as well), so it's just my $0.02 grain of salt. And, of course, I'm assuming there are no size-2 units in the game that use Great Bows -- I don't recall ever seeing them, but of course could be dead-wrong.
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I meant a vet to the boards or SP as much as a vet to MP or modding. I appreciate your input, look forward to more, and am gaining valuable insight. Like I said, I thought the greatbow was on a unit I've never seen before. And I really would like to keep #armorpiercing on the "Qayan Greatbow." (Which was an arbitrary name... anyone like "Qayan Largebow" or "Qayan Large Recurve" or "Qayan Infantry Bow" better?
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Yeah, the randoms theme is definitely a nice one. As far as I've seen, the no-hard-paths thing isn't necessarily bad in se, and some nations, like Sauromatia, have such lablessly-recruitable mages, but, if you do do it, my (again, non-expert) understanding is that it should be treated and weighed as a national advantage. My thought: go with it! Just balance for it, as good players will use it to save 500 gold on labs for some forts.
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On advice of the once called Alpine Joe, I have increased the cost of several mages (albeit mostly hardpath ones). I can make others more expensive, or reduce number of randoms for any mage that still seems under-priced.
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Nah, I'm just unobservant. I missed the fifth! Will have to look at it again.
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Don't feel bad, I couldn't find Erlik after I made him. And it's probably easy to miss Genghis too.
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Glad to help any way I can. Yes, my one contribution is the corrected, hand-named version of the Glory SP map.
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Thanks for the help. I had d/led the new version of Glory just minutes before I made that post.

Is there any way I could get you to make a version of the smaller Glory map with fixed starts? I made one myself, but on the G6 version.
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Oh, and by the way, I forgot to mention -- I wouldn't worry one bit about the nation being thematically covered by T'ien Chi and Sauromatia. Think about it this way: how many nations did the devs make for Scandinavia? Variety and flavor is always nice.
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I felt the same way, but was afraid that others wouldn't. Glad to be proven wrong. As I am an idealist heart, and a realist in thought, I make for a *great pessimist!*
Back at you, although I don't drink anymore. And when I did, I surely didn't drink their.
Thanks all, again!