Humakty, hello!
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The quayan bowman feels quite overpriced now, at 40 gold for a longbow.
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Agreed. Set gold price before I switched to longbows. Have a specific price in mind?
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The honor guard being recruit everywhere really is too much regarding the rest of their recruitables.
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At this point, I'm really leaning the same way. I was already tempted to make it so.
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Regarding the barding of the horse, the base game rule is : you pay for it, but it has no use. CBM just gets rid of the barding cost. So upping the prot is quite original, and quite powering.
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I just don't want it to be *too* powerful.
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I don't find the magic that weak, there's much morse in MA (ulm/man). True there are a lot of randoms, so planning is hard, but potential is here at least. And top shelf mages see some use in game before becoming old. A rare sight for a human faction in general.
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I'm not familiar with vanilla MA, but I garnered that magic is weak. Perhaps their magic is too strong? I did make the mages young, do you think overly so?
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The entangle effect seems not to work, or I was unlucky and not one had a chance to take effect. (5 batlles or so) It didn't slow me down mush.
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I had the exact same problem and conclusion... it likely doesn't work. Just thought I'd try something a little different. Let me know if you find out different, ok?
Thanks for the input, back to work.