Quote:
Originally Posted by KissBlade
Quote:
Originally Posted by Squirrelloid
Quote:
Originally Posted by KissBlade
Samurai archers are not useless.
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Reasoning?
Not only are they exceptionally hard to mass (even in vanilla), which is pretty critical for archers, they're also longbows in LA, where everyone has like protection ~17 on their front line. Jomon can cast flaming arrows, but then you'd rather have easily massed indie archers instead of resource expensive samurai archers, even if they do have shortbows.
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Well they're more durable and can hold their own in melee. I am, however, perplexed why they received a precision nerf in cbm.
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I will certainly agree with being perplexed by the CBM change.
The problems with samurai archers in a dual roll are two fold. On the one hand, the katana samurai that they default to isn't very good either, so they aren't a good melee option. On the other hand, expected opposition in LA is going to laugh at longbows.
Compared to dai-bakemono archers in MA, who are good, the dai bakemono benefit from having actually good stats *and* weaker armor on the opposition against which the longbow is relatively better.