Thanks for stopping by Cleveland and looking into it. Sounds scary. If it can be done without a lot of extra work on my part, retaining my province connections and everything else, no prob. Cleveland, see my PM. I can provide a .jpeg with the desired sites, and .map and .rgb file as well of course. 4 sites, arranged around the center, in those border mountain graphic areas, will work fine for my purposes. I can connect em up later.
Without those image edits, the corners would be the only logical place for them that wouldn't obstruct things.
I've been toying around with the idea of introducing a single privateer/human played mercenary nation into the game for fun. In this case it'd be Altantis (as that is all that is left that is amphibious), based in the center of the map (the current center magic site).
Basically, a team could hire them in the Deva's Den. This nation for hire by the highest bidder, could loan out their services every turn or do a contract similar to the current in game mercs, 3, 4 or 5 months. I could make their cap off limits to human teams, to assure they stay in the game. A great position for someone who fancies themselves a pirate/freelancer of sorts, and can be played by anyone really. Your only bias is gold! No team communication to deal with, no diplomacy to wrangle. Hire us, and we attack your enemy for ya.
