
February 21st, 2010, 08:41 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Shinuyama – the ants go marching two by two…
Guys, take a second and actually try what I wrote instead of dismissing it out of hand without giving me the benefit of the doubt. Bakemono warriors are not low hitpoint chaff units that die like flies. They have *above average* hitpoints (11) and medium armor (11) with above average defense (11). They have a *lower* attrition rate than those numbers would imply because of their size. They have a further lower attrition rate because their high offense causes enemies to route quickly. I am not talking out of my arse like I don't know what I'm talking about. Just. Go. Try. It. Taking a production neutral scale and going with bokemono warriors you will *crush* the initial expansion that you are able to do with Dai Bokemono and production scales. Just. Try. It. Sure, you're gonna lose some here and there but nowhere near enough to compensate for the extra income you get from a fast expansion and putting your design points to maximize income rather than production. Not even close. As long as you deploy archer screens (good point Fantomen, I should go into more detail I suppose) your attrition rate due to indie/PD archers are negligible and you start having a lot of options to deal with opponent’s archery by the time that gets to be a problem. It’s really appalling how fast the bakemono warriors chew through stuff and how much it takes to stop them even before you start buffing them. Just. Try. It.
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