Re: Possible mod nation? - Kingdom of Angmar
I was initially going to give snagas rusted chainmail, but it actually has a resource cost of 0. I guess I could just add to the unit's base resource cost, though. I admit that in playing with them, the snagas are a bit hard to get to those teeming millions that they should be able to manage.
Hmm, if I gave the Elite Warrior a Plate Hauberk and a Broadsword instead of the Morningstar and custom armor, then berserk they'd have 16 attack / 9 defense instead of their current 17+2 attack / 6 defense, and their resource cost would go up from 29 to 35 what with the actual armor requiring more effort than just stapling sheet metal to orcs. I'll give it a try like that.
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