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Old February 24th, 2010, 07:40 AM
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Default Re: Land Rand (pbem)

Quote:
Originally Posted by WraithLord View Post
Getting stuck with crappy, significantly weaker, nation in a RAND game is not fun. You know from the starters the game holds 0 promise for you. It's not fun the first time it happens, less fun the 2nd and gets worse for me - having had a bad luck streak with RAND nation assignment. When skill level is homogeneous there's no way to compensate for a weak nation. The nation selection element needs to be addressed.
Or you just have fun with what you're dealt, do what you can, and when you die, you die happy.

Quote:
As for diplomacy leading to excessive dog piling why not attack the bad angle instead of diplo as a whole?- like, say, Prohibit more than 2 nations attacking a given nation at a time.
I don't think this is going to work. What if three nations want to attack? They have a lottery? How do they even know they are all going to war that month? How do you even know when a war is starting? You'd have to declare all wars in advance. What if secretly allied nations collude to have a 'pretend' war, preventing themselves from being attacked? What if your only avenue of expansion is through a nation that is already at war with 2 other nations?
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