Re: Man against Atlantis
see, fighting on 2 additional fronts changes things quite a bit... also being MA means Atlantis has access to very nice teleporting Thugs/SC Chassises in their Kings of the Deep, which means you need to be wary of raids once he gets enough of them properly equipped. still, PD is probably the cheapest way for you to defend your coastal provinces against regular armies, PD doesn't cost upkeep and it's a 1 time investment per province for pretty solid defense.
also with const4 you should start equipping thugs of your own, mainly against Van and Ulm I guess, but if any of those have enough Air/Astral for Cloud Trapeze/Teleport than you can raid Atlantis as well, just make sure to forge them water breathing equipment so they wont drown.
and yes, you certainly need more castles ASAP, seems like you don't have nearly enough. just recruit mages(no troops) in order to save up for a castle or 2 and that PD for your coastal provinces.
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