Re: Wish-List for Dominions 4
1) Custom forging. Allow players to improve ordinary or magical equipment by selecting from a broad range of existing traits. For example, I could add "luck" to an item - but it would be more expensive than forging a luck pendent. Maybe S3, instead of the S1 that a pendent requires. Also perhaps a chance of failure.
2) Prevent tiny suicide armies from being able to pin down much larger armies. I've been frustrated by AI attacking me with 11 suicidal militia, but in doing so holding up a 200-unit army for an entire turn. I think that if an army takes less than 5% casualties, it should be allowed to continue with a plotted move rather than held up for the turn.
3) Better controls for battle replays - give us rewind and fast forward buttons. I frequently find myself wanting to go back a few frames for a closer look at something, but having to replay the whole battle to do that.
4) Related point - have an event-by-event log for battles that one has the option to view. ie, click on "battle log" and you get a blow-by-blow text description of everything that happened.
5) Better info on dominion changes. I would love to be able to see via map shading where dominion has changed over the previous turn, and/or last 5 turns. ie, "red" provinces are where I lost dominion, "green" are where I gained, with darkness indicating the degree of change.
6) spells that affect the dominion contest. for example, an air spell that spread the voice of your god, increasing the effectiveness of your temple checks by 20% for that turn. Or a death spell that reduces enemy dominion in a province you own by 3 steps, at the cost of unrest and population loss. You get the idea...
7) Better audio cues for what's happening in a battle. I'd love a different sound for attacks that miss completely, attacks that are blocked by shield, attacks that hit but cause no damage due to protection, and attacks that hit and cause damage.
8) Ability to see # kills for any unit, not just those in the Hall of Fame.
9) Better spell control and AI - some of the options canvassed in this thread are good. I want my Black Dryads to cast Banish on enemy undead, not summon pitiful skeletons!
10) More statistics - per turn and lifetime kills, points of damage inflicted, casualties taken, kill ratio, gems collected and spent, etc etc. I love seeing this info!
11) At end of game, ability to review the game in various ways - ie, replay key battles, view a map-based movie of the expansion and contraction of dominion and ownership of various nations, etc. I used to love this feature of "Warlords II", that old SSG classic!
12) Ability to revert to earlier versions of a saved game, rather than always playing "hardcore" mode. Of course, "hardcore" is the only real option for MP, but I play single player mostly, and would like the ability to reload if I've misclicked or forgotten something really important.
13) Even more nations! I love how most existing nations are inspired by actual human mythology. Some cultures with very rich traditions that don't yet have a Dom3 nation include: Indigenous australian, melanesian, polynesian, inuit, North American indian.
14) Much more diversity in random events and magic sites. The existing usual random events (unrest, gems, etc) get quite boring after a while.
15) A really s***-hot online support site, incorporating an officially supported wiki but also with downloads, maps, mods, etc... A forum is generally not the best way to present all of this information!
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