Re: Mod ideas that you weren't going to use anyway
Well its not like I keep a scoreboard on other projects but I fuzzily remember native americans and halflings that were improved upon. And a couple of vampire nations. Plus my own Watcher mod which was expanded in the debug mod. And my filler mod which Edi did a version on.
Its not always clear if a nation is specifically due to the fact that it got extensive discussion before hand. And rarely that a project mentions the previous project. You just have to accept that when you throw ideas out into the public property.
I do have to admit though that my list of mods to try is long. My list of mods that I have tried and liked is also long. And my list of mods I had ideas, suggestions, bug reports that I never posted is also long. I chide myself that some of the people who have stopped work on their projects might be partly my fault for not telling them I liked their work.
Also I havent done nearly enough to support mods on my server. I do support large games that want mods. Especially for "developed AIs". But I should probably start more large public games supporting projects I like.
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