Re: Conceptual Balance Mod 1.6
It's always bugged me that the dragon pretenders are actually less scary up close than at a range--at this point(especially with the latest CBM changes) dragons in melee are brick walls with fear auras. That doesn't really sit well with me, since it doesn't make sense that a dragon would stop breathing fire/cold/poison when it gets closer to an enemy.
At first I thought of suggesting giving a bonus melee attack which gives an area fire/cold/poison, but that seems hackneyed. So what about a heat/cold/poison aura instead? I mean, the Tarrasque gets a poison aura, so there's even precedent. And it'd make Dragon Pretenders more viable/relevant in combat other than 'that guy with Fear +5 that soaks up hits'.
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