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Old March 9th, 2010, 05:46 PM
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Default Re: Endgame Diversity Mod - Lategame summons, released at last!

Quote:
Originally Posted by llamabeast View Post
Four of the resulting summons are modified versions of base game pretenders or monsters...
Currently you're using nation slot 93 to get around the issue of copystatting pretenders. I wonder (haven't tried) if you could use nation 23 (independents) or 24/25 (special monsters) to avoid consuming a nation slot?
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A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
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