Thread: Item Spells
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Old March 14th, 2010, 09:52 AM
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Default Re: Item Spells

1. 5 fatigue per cast. You can cast item spells twice per turn if you have quickness. Encumbrance does not matter, so go ahead and give your guy a Heart of Life and he'll never run out of gas, even wearing Boots of Quickness. There's no point in giving such an item to a mage, usually. An ordinary 40gp commander will usually do, unless you want better precision with higher HP, then summon a Sleeper.

2. They get buried with him. So, take them off before he dies.
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