Re: Cinggis Qayan, Wrath of the Khans 3 eras -- Update 5.2
Arrrgh!
Having trouble with two new units: 'Khadny Mangaa' and 'Arvan Tavan'. I wanted to make them heroes, but they seem too strong as they're both SCs. Anybody think otherwise?
For now, they're both in the mod but disabled.
I don't want to make any new spells unless it's necessary. As it is, I'll probably have to split the EA off into a separate mod to help with spell slot compatibility.
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