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Old March 25th, 2010, 08:36 AM

Calahan Calahan is offline
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Default Re: YARG2 , Non-Newb EA RAND game [Enlisting 20/24]

Quote:
Originally Posted by WraithLord View Post
Calahan: Do you have any update or ETA re. your fixes?- No hurry, just asking...
@ WraithL - Hope to have the map done by the weekend. With luck towards the start of it, without luck it'll be more towards Sunday evening (GMT).

Also, how set in stone are you regarding the map, and the use of capital VP's? (since notice they are both in bold text in the OP)

Map wise - Glory of the Gods always seems a tricky one to balance due to the large number of wastes and swamps. Plus fitting 21 land nations into 227 provinces will be a bit of a squeeze (especially if I'm trying to avoid nations starting on or near swamps and wastes). So some areas, such as the South East, might see nations start closer together and with less provinces on offer, since they have the water provinces on offer for extra expansion provinces (since all water nations will be in the West sea). If I learn how to, maybe I can look into boosting a few swamp and waste starters by adding the odd gold and/or resource mine. Since I think it will be difficult to avoid all the bad start locations with so many nations.

Had a quick look around for other maps yesterday, and 'Asia Twist' and 'Alexander' both seem so offer a bit more scope with regards balanced terrain, a few more provinces per nation (although that is of course both good and bad), and the added bonus of both maps being wraparounds. Asia Twist also looks like it weighs in at an attractive looking 12-13 provinces per Land + Water nation. With the Alexander province split being 11-12 Land, 14-15 Water. Alexander (no sites) has always seemed a reasonably good map to me from the games I've played on it. Have no experience at all with the Asia Twist map though.


Capital VP wise - Mentioned in the YARG1 thread that for my other previous map editing effort, I tried to avoid having fixed start locations in favour of starting zones. Designed entirely to hide the exact location of each nations capital, so that rushing is a bit more difficult, and also harder to spell spam capitals (since you have to at least find them first!!). But obviously, there's absolutely no point me doing that if the capitals are being marked with VP's.


All the above is entirely your call though WraithL. Just point me in the direction of the map you want, and I'll do what I can to balance it for a full complement of EA nations.
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