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Originally Posted by Gandalf Parker
Actually, he is one of the few vanilla independent that travels. (that summons that creates "the Hunt"? that Captain that hits random coastlines? isnt there also a summoned demon group that moves on its own?)
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As mentioned by thejeff the Captain and the Hunt are globals without any real location on the map. The eater of the dead has an actual location on the map and moves on its own without any dependency to a global spell.
I've tried modding new independents which can travel using #copystats, but no luck thus it must be tied directly to the unit number within the game code. It would be great to create multiple farsummon spells which drop different independents who travel.
Quote:
Originally Posted by Gandalf Parker
But, if you turn on Special Monsters 23 and 24 as computer players
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Interesting stuff!