Re: Eater of the dead..when out of control?
@Stavis_L:
Actually they do show up in the scoregraphs.
Im not a good tester for such things but my "glass is half full" outlook makes me like to think they act abit differently. This is the AI that handles summoned attacks on provinces when its not under your control. When the messages say the event is an attack be "Special Monsters". I like to think that they feel abit more aggressive.
@Sombre:
A Mod?
That would be way beneath your usual Sombre. More on my level. Im gueesing just a few lines to open up some of the empty nation slots and give them the white banner. Then dupe it a bunch of times. Alot like my other mods. That might be interesting as far as having more than two. Maybe a dozen different "independent gods trying to be as good as you are". A bit of different play but I didnt really expect you to get excited about it. After all, its a lesser AI. But Im not sure that would be better. With 2 map commands I can include them in a game on my server without the players having to have the mod. With more map commands I can give it a special god, useable scales, decent magic, dominion, and allies. But a mod version would probably be easier for solo play off of a server. I will add it to be (extensive) list.
@Foodstamp:
The #computerplayer is pretty messed up in general between server and solo play.
--------
open aran.map
change title to SpecMon test
add
#computerplayer 23 4
#computerplayer 24 4
save as SpecMon.map
create game using SpecMon test map
RATS! they arent there
----------------------------
open Dom3
go to Network
setup Dominions server
1234
early age
load another Dom3
Network
connect to server
127.0.0.1
1234
join twice
start game
back to host
select SpecMon test map
BINGO there they are along with anyone else you put in the game
|