Re: reverse communion slave orders
Advanced Communion Guide 201
If you're very very careful and a little bit lucky - it doesn't matter how much reinvigoration gives you back, so long as that number is >0.
Fatigue pegs at 200 each and every time you are less than 200
Suppose a communion of 10 slaves and four masters. (yes, I know thats more than recommended). Master is a B4. He casts Pain transfer.
Somewhere down the line.. you're bumping at 200 fatigue. Master casts Reinvigorate. Fatigue of about 16 - which will kill two blood slaves. However the only thing that matters is that it bumps you *under* 200 fatigue. 199 is fine.
The next master casts a huge fatigue spell Darkness (for example). Every single slave is bumped to 200. And is capped there.
The next master (again) casts reinvig. Killing two more blood slaves. And bumping you under 200.
Following master casts another huge spell.
Etc.
The same technique (only better) can be used with the spells that remove fatigue - relief, summon earth power.
Where you put them in the communion has a huge bearing.
Relief will go off every round... usually I don't bother with trying to time it perfectly - I just make sure that the number of huge fatigue spells each round <= the number of fatigue removing effects going off.
And there are a huge number of creative ways to do this.
For example - separate your slaves a lot - and give them a body guard of trolls.
Have the master cast soul vortex....
|